![]() ![]() I'd suggest a game to play while you wait for the jam to "load", but that could get you in some serious trouble with Namco! See you in November, enjoy staring at this screen until then. The judging will be based on the loading screens themselves (and/or how they tie into your game), subtext/commentary on patents/trademarks that hold back design, and sheer disrespect to the original patent. The games/loading screens made can either be games based around interactive loading, or a game that happens to have an interactive loading screen. Loading Screen Jam's "theme" is creating interactive loading screens (or anything that infringes on the abstract) and defiling the patent that held back game design for so many years! Create games/interactive material based on infringing the now-defunct patent in any way possible! woah! It's 2015! We're in the clear! Let's stick it to the man! This patent has held back a ton of creative ideas for so long, and i- what's that you say? Patents expire after 20 years? 1995, 1996, 1997. Please use the GitHub issues system to report issues or make suggestions, when making suggestion, please keep in the title to make it clear that it is a suggestion.US patent 5718632 filed on Novemby Namco, forbids the use of interactive loading screens.
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